Ylva And Malin
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Functions | |
void | Init (sf::RenderWindow &window, bool loadDefaultFont) |
void | Init (sf::Window &window, sf::RenderTarget &target, bool loadDefaultFont) |
void | ProcessEvent (const sf::Event &event) |
void | Update (sf::RenderWindow &window, sf::Time dt) |
void | Update (sf::Window &window, sf::RenderTarget &target, sf::Time dt) |
void | Update (const sf::Vector2i &mousePos, const sf::Vector2f &displaySize, sf::Time dt) |
void | Render (sf::RenderTarget &target) |
void | Shutdown () |
void | UpdateFontTexture () |
sf::Texture & | GetFontTexture () |
void | SetActiveJoystickId (unsigned int joystickId) |
void | SetJoytickDPadThreshold (float threshold) |
void | SetJoytickLStickThreshold (float threshold) |
void | SetJoystickMapping (int action, unsigned int joystickButton) |
void | SetDPadXAxis (sf::Joystick::Axis dPadXAxis, bool inverted) |
void | SetDPadYAxis (sf::Joystick::Axis dPadYAxis, bool inverted) |
void | SetLStickXAxis (sf::Joystick::Axis lStickXAxis, bool inverted) |
void | SetLStickYAxis (sf::Joystick::Axis lStickYAxis, bool inverted) |
sf::Texture & ImGui::SFML::GetFontTexture | ( | ) |
void ImGui::SFML::Init | ( | sf::RenderWindow & | window, |
bool | loadDefaultFont | ||
) |
void ImGui::SFML::Init | ( | sf::Window & | window, |
sf::RenderTarget & | target, | ||
bool | loadDefaultFont | ||
) |
void ImGui::SFML::ProcessEvent | ( | const sf::Event & | event | ) |
void ImGui::SFML::Render | ( | sf::RenderTarget & | target | ) |
void ImGui::SFML::SetDPadXAxis | ( | sf::Joystick::Axis | dPadXAxis, |
bool | inverted | ||
) |
void ImGui::SFML::SetDPadYAxis | ( | sf::Joystick::Axis | dPadYAxis, |
bool | inverted | ||
) |
void ImGui::SFML::SetJoytickDPadThreshold | ( | float | threshold | ) |
void ImGui::SFML::SetJoytickLStickThreshold | ( | float | threshold | ) |
void ImGui::SFML::SetLStickXAxis | ( | sf::Joystick::Axis | lStickXAxis, |
bool | inverted | ||
) |
void ImGui::SFML::SetLStickYAxis | ( | sf::Joystick::Axis | lStickYAxis, |
bool | inverted | ||
) |
void ImGui::SFML::Shutdown | ( | ) |
void ImGui::SFML::Update | ( | sf::RenderWindow & | window, |
sf::Time | dt | ||
) |
void ImGui::SFML::Update | ( | sf::Window & | window, |
sf::RenderTarget & | target, | ||
sf::Time | dt | ||
) |
void ImGui::SFML::Update | ( | const sf::Vector2i & | mousePos, |
const sf::Vector2f & | displaySize, | ||
sf::Time | dt | ||
) |
void ImGui::SFML::UpdateFontTexture | ( | ) |