#include <imgui.h>
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| void | Clear () |
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| int | GetInt (ImGuiID key, int default_val=0) const |
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| void | SetInt (ImGuiID key, int val) |
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| bool | GetBool (ImGuiID key, bool default_val=false) const |
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| void | SetBool (ImGuiID key, bool val) |
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| float | GetFloat (ImGuiID key, float default_val=0.0f) const |
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| void | SetFloat (ImGuiID key, float val) |
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| void * | GetVoidPtr (ImGuiID key) const |
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| void | SetVoidPtr (ImGuiID key, void *val) |
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| int * | GetIntRef (ImGuiID key, int default_val=0) |
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| bool * | GetBoolRef (ImGuiID key, bool default_val=false) |
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| float * | GetFloatRef (ImGuiID key, float default_val=0.0f) |
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| void ** | GetVoidPtrRef (ImGuiID key, void *default_val=NULL) |
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| void | SetAllInt (int val) |
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| void | BuildSortByKey () |
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| void ImGuiStorage::BuildSortByKey |
( |
| ) |
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| void ImGuiStorage::Clear |
( |
| ) |
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inline |
| bool ImGuiStorage::GetBool |
( |
ImGuiID |
key, |
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bool |
default_val = false |
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) |
| const |
| bool * ImGuiStorage::GetBoolRef |
( |
ImGuiID |
key, |
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bool |
default_val = false |
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) |
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| float ImGuiStorage::GetFloat |
( |
ImGuiID |
key, |
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float |
default_val = 0.0f |
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) |
| const |
| float * ImGuiStorage::GetFloatRef |
( |
ImGuiID |
key, |
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float |
default_val = 0.0f |
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) |
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| int ImGuiStorage::GetInt |
( |
ImGuiID |
key, |
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int |
default_val = 0 |
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) |
| const |
| int * ImGuiStorage::GetIntRef |
( |
ImGuiID |
key, |
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int |
default_val = 0 |
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) |
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| void ** ImGuiStorage::GetVoidPtrRef |
( |
ImGuiID |
key, |
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void * |
default_val = NULL |
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) |
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| void ImGuiStorage::SetAllInt |
( |
int |
val | ) |
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The documentation for this struct was generated from the following files: