#include <imgui.h>
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void | Clear () |
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int | GetInt (ImGuiID key, int default_val=0) const |
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void | SetInt (ImGuiID key, int val) |
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bool | GetBool (ImGuiID key, bool default_val=false) const |
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void | SetBool (ImGuiID key, bool val) |
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float | GetFloat (ImGuiID key, float default_val=0.0f) const |
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void | SetFloat (ImGuiID key, float val) |
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void * | GetVoidPtr (ImGuiID key) const |
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void | SetVoidPtr (ImGuiID key, void *val) |
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int * | GetIntRef (ImGuiID key, int default_val=0) |
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bool * | GetBoolRef (ImGuiID key, bool default_val=false) |
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float * | GetFloatRef (ImGuiID key, float default_val=0.0f) |
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void ** | GetVoidPtrRef (ImGuiID key, void *default_val=NULL) |
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void | SetAllInt (int val) |
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void | BuildSortByKey () |
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void ImGuiStorage::BuildSortByKey |
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void ImGuiStorage::Clear |
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inline |
bool ImGuiStorage::GetBool |
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ImGuiID |
key, |
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bool |
default_val = false |
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) |
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bool * ImGuiStorage::GetBoolRef |
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ImGuiID |
key, |
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bool |
default_val = false |
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) |
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float ImGuiStorage::GetFloat |
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ImGuiID |
key, |
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float |
default_val = 0.0f |
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) |
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float * ImGuiStorage::GetFloatRef |
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ImGuiID |
key, |
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float |
default_val = 0.0f |
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) |
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int ImGuiStorage::GetInt |
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ImGuiID |
key, |
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int |
default_val = 0 |
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) |
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int * ImGuiStorage::GetIntRef |
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ImGuiID |
key, |
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int |
default_val = 0 |
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) |
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void ** ImGuiStorage::GetVoidPtrRef |
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ImGuiID |
key, |
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void * |
default_val = NULL |
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) |
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void ImGuiStorage::SetAllInt |
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int |
val | ) |
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The documentation for this struct was generated from the following files: