Ylva And Malin
Public Member Functions | Data Fields
ImGuiTextEditState Struct Reference

#include <imgui_internal.h>

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Public Member Functions

 ImGuiTextEditState ()
 
void CursorAnimReset ()
 
void CursorClamp ()
 
bool HasSelection () const
 
void ClearSelection ()
 
void SelectAll ()
 
void OnKeyPressed (int key)
 

Data Fields

ImGuiID Id
 
ImVector< ImWcharText
 
ImVector< char > InitialText
 
ImVector< char > TempTextBuffer
 
int CurLenA
 
int CurLenW
 
int BufSizeA
 
float ScrollX
 
ImGuiStb::STB_TexteditState StbState
 
float CursorAnim
 
bool CursorFollow
 
bool SelectedAllMouseLock
 

Constructor & Destructor Documentation

ImGuiTextEditState::ImGuiTextEditState ( )
inline

Member Function Documentation

void ImGuiTextEditState::ClearSelection ( )
inline

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void ImGuiTextEditState::CursorAnimReset ( )
inline

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void ImGuiTextEditState::CursorClamp ( )
inline

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bool ImGuiTextEditState::HasSelection ( ) const
inline

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void ImGuiTextEditState::OnKeyPressed ( int  key)

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void ImGuiTextEditState::SelectAll ( )
inline

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Field Documentation

int ImGuiTextEditState::BufSizeA
int ImGuiTextEditState::CurLenA
int ImGuiTextEditState::CurLenW
float ImGuiTextEditState::CursorAnim
bool ImGuiTextEditState::CursorFollow
ImGuiID ImGuiTextEditState::Id
ImVector<char> ImGuiTextEditState::InitialText
float ImGuiTextEditState::ScrollX
bool ImGuiTextEditState::SelectedAllMouseLock
ImGuiStb::STB_TexteditState ImGuiTextEditState::StbState
ImVector<char> ImGuiTextEditState::TempTextBuffer
ImVector<ImWchar> ImGuiTextEditState::Text

The documentation for this struct was generated from the following files: