#include <imgui_internal.h>
ImGuiTextEditState::ImGuiTextEditState |
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void ImGuiTextEditState::ClearSelection |
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inline |
void ImGuiTextEditState::CursorAnimReset |
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void ImGuiTextEditState::CursorClamp |
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bool ImGuiTextEditState::HasSelection |
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const |
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void ImGuiTextEditState::OnKeyPressed |
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int |
key | ) |
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void ImGuiTextEditState::SelectAll |
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inline |
int ImGuiTextEditState::BufSizeA |
int ImGuiTextEditState::CurLenA |
int ImGuiTextEditState::CurLenW |
float ImGuiTextEditState::CursorAnim |
bool ImGuiTextEditState::CursorFollow |
ImVector<char> ImGuiTextEditState::InitialText |
float ImGuiTextEditState::ScrollX |
bool ImGuiTextEditState::SelectedAllMouseLock |
ImVector<char> ImGuiTextEditState::TempTextBuffer |
The documentation for this struct was generated from the following files: