#include <imgui_internal.h>
| ImGuiTextEditState::ImGuiTextEditState |
( |
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inline |
| void ImGuiTextEditState::ClearSelection |
( |
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inline |
| void ImGuiTextEditState::CursorAnimReset |
( |
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inline |
| void ImGuiTextEditState::CursorClamp |
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inline |
| bool ImGuiTextEditState::HasSelection |
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const |
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inline |
| void ImGuiTextEditState::OnKeyPressed |
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int |
key | ) |
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| void ImGuiTextEditState::SelectAll |
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inline |
| int ImGuiTextEditState::BufSizeA |
| int ImGuiTextEditState::CurLenA |
| int ImGuiTextEditState::CurLenW |
| float ImGuiTextEditState::CursorAnim |
| bool ImGuiTextEditState::CursorFollow |
| ImVector<char> ImGuiTextEditState::InitialText |
| float ImGuiTextEditState::ScrollX |
| bool ImGuiTextEditState::SelectedAllMouseLock |
| ImVector<char> ImGuiTextEditState::TempTextBuffer |
The documentation for this struct was generated from the following files: