Ylva And Malin
Public Member Functions | Data Fields
ImGuiWindowTempData Struct Reference

#include <imgui_internal.h>

Collaboration diagram for ImGuiWindowTempData:
Collaboration graph

Public Member Functions

 ImGuiWindowTempData ()
 

Data Fields

ImVec2 CursorPos
 
ImVec2 CursorPosPrevLine
 
ImVec2 CursorStartPos
 
ImVec2 CursorMaxPos
 
float CurrentLineHeight
 
float CurrentLineTextBaseOffset
 
float PrevLineHeight
 
float PrevLineTextBaseOffset
 
float LogLinePosY
 
int TreeDepth
 
ImU32 TreeDepthMayJumpToParentOnPop
 
ImGuiID LastItemId
 
ImGuiItemStatusFlags LastItemStatusFlags
 
ImRect LastItemRect
 
ImRect LastItemDisplayRect
 
bool NavHideHighlightOneFrame
 
bool NavHasScroll
 
int NavLayerCurrent
 
int NavLayerCurrentMask
 
int NavLayerActiveMask
 
int NavLayerActiveMaskNext
 
bool MenuBarAppending
 
ImVec2 MenuBarOffset
 
ImVector< ImGuiWindow * > ChildWindows
 
ImGuiStorageStateStorage
 
ImGuiLayoutType LayoutType
 
ImGuiLayoutType ParentLayoutType
 
ImGuiItemFlags ItemFlags
 
float ItemWidth
 
float TextWrapPos
 
ImVector< ImGuiItemFlagsItemFlagsStack
 
ImVector< float > ItemWidthStack
 
ImVector< float > TextWrapPosStack
 
ImVector< ImGuiGroupDataGroupStack
 
int StackSizesBackup [6]
 
float IndentX
 
float GroupOffsetX
 
float ColumnsOffsetX
 
ImGuiColumnsSetColumnsSet
 

Constructor & Destructor Documentation

ImGuiWindowTempData::ImGuiWindowTempData ( )
inline

Field Documentation

ImVector<ImGuiWindow*> ImGuiWindowTempData::ChildWindows
float ImGuiWindowTempData::ColumnsOffsetX
ImGuiColumnsSet* ImGuiWindowTempData::ColumnsSet
float ImGuiWindowTempData::CurrentLineHeight
float ImGuiWindowTempData::CurrentLineTextBaseOffset
ImVec2 ImGuiWindowTempData::CursorMaxPos
ImVec2 ImGuiWindowTempData::CursorPos
ImVec2 ImGuiWindowTempData::CursorPosPrevLine
ImVec2 ImGuiWindowTempData::CursorStartPos
float ImGuiWindowTempData::GroupOffsetX
ImVector<ImGuiGroupData> ImGuiWindowTempData::GroupStack
float ImGuiWindowTempData::IndentX
ImGuiItemFlags ImGuiWindowTempData::ItemFlags
ImVector<ImGuiItemFlags> ImGuiWindowTempData::ItemFlagsStack
float ImGuiWindowTempData::ItemWidth
ImVector<float> ImGuiWindowTempData::ItemWidthStack
ImRect ImGuiWindowTempData::LastItemDisplayRect
ImGuiID ImGuiWindowTempData::LastItemId
ImRect ImGuiWindowTempData::LastItemRect
ImGuiItemStatusFlags ImGuiWindowTempData::LastItemStatusFlags
ImGuiLayoutType ImGuiWindowTempData::LayoutType
float ImGuiWindowTempData::LogLinePosY
bool ImGuiWindowTempData::MenuBarAppending
ImVec2 ImGuiWindowTempData::MenuBarOffset
bool ImGuiWindowTempData::NavHasScroll
bool ImGuiWindowTempData::NavHideHighlightOneFrame
int ImGuiWindowTempData::NavLayerActiveMask
int ImGuiWindowTempData::NavLayerActiveMaskNext
int ImGuiWindowTempData::NavLayerCurrent
int ImGuiWindowTempData::NavLayerCurrentMask
ImGuiLayoutType ImGuiWindowTempData::ParentLayoutType
float ImGuiWindowTempData::PrevLineHeight
float ImGuiWindowTempData::PrevLineTextBaseOffset
int ImGuiWindowTempData::StackSizesBackup[6]
ImGuiStorage* ImGuiWindowTempData::StateStorage
float ImGuiWindowTempData::TextWrapPos
ImVector<float> ImGuiWindowTempData::TextWrapPosStack
int ImGuiWindowTempData::TreeDepth
ImU32 ImGuiWindowTempData::TreeDepthMayJumpToParentOnPop

The documentation for this struct was generated from the following file: