#include <imgui_internal.h>
ImGuiContext::ImGuiContext |
( |
ImFontAtlas * |
shared_font_atlas | ) |
|
|
inline |
int ImGuiContext::ActiveIdAllowNavDirFlags |
bool ImGuiContext::ActiveIdAllowOverlap |
ImVec2 ImGuiContext::ActiveIdClickOffset |
bool ImGuiContext::ActiveIdIsAlive |
bool ImGuiContext::ActiveIdIsJustActivated |
ImGuiID ImGuiContext::ActiveIdPreviousFrame |
float ImGuiContext::ActiveIdTimer |
ImVec4 ImGuiContext::ColorPickerRef |
float ImGuiContext::DragCurrentAccum |
bool ImGuiContext::DragCurrentAccumDirty |
int ImGuiContext::DragDropAcceptFrameCount |
ImGuiID ImGuiContext::DragDropAcceptIdCurr |
float ImGuiContext::DragDropAcceptIdCurrRectSurface |
ImGuiID ImGuiContext::DragDropAcceptIdPrev |
bool ImGuiContext::DragDropActive |
int ImGuiContext::DragDropMouseButton |
ImVector<unsigned char> ImGuiContext::DragDropPayloadBufHeap |
unsigned char ImGuiContext::DragDropPayloadBufLocal[8] |
ImGuiID ImGuiContext::DragDropTargetId |
ImRect ImGuiContext::DragDropTargetRect |
float ImGuiContext::DragSpeedDefaultRatio |
bool ImGuiContext::FontAtlasOwnedByContext |
float ImGuiContext::FontBaseSize |
float ImGuiContext::FontSize |
int ImGuiContext::FrameCount |
int ImGuiContext::FrameCountEnded |
int ImGuiContext::FrameCountRendered |
float ImGuiContext::FramerateSecPerFrame[120] |
float ImGuiContext::FramerateSecPerFrameAccum |
int ImGuiContext::FramerateSecPerFrameIdx |
bool ImGuiContext::HoveredIdAllowOverlap |
ImGuiID ImGuiContext::HoveredIdPreviousFrame |
float ImGuiContext::HoveredIdTimer |
bool ImGuiContext::Initialized |
ImFont ImGuiContext::InputTextPasswordFont |
int ImGuiContext::LogAutoExpandMaxDepth |
bool ImGuiContext::LogEnabled |
FILE* ImGuiContext::LogFile |
int ImGuiContext::LogStartDepth |
float ImGuiContext::ModalWindowDarkeningRatio |
ImGuiID ImGuiContext::NavActivateDownId |
ImGuiID ImGuiContext::NavActivateId |
ImGuiID ImGuiContext::NavActivatePressedId |
bool ImGuiContext::NavAnyRequest |
bool ImGuiContext::NavDisableHighlight |
bool ImGuiContext::NavDisableMouseHover |
bool ImGuiContext::NavIdIsAlive |
int ImGuiContext::NavIdTabCounter |
bool ImGuiContext::NavInitRequest |
bool ImGuiContext::NavInitRequestFromMove |
ImGuiID ImGuiContext::NavInitResultId |
ImRect ImGuiContext::NavInitResultRectRel |
ImGuiID ImGuiContext::NavJustMovedToId |
ImGuiID ImGuiContext::NavJustTabbedId |
int ImGuiContext::NavLayer |
bool ImGuiContext::NavMousePosDirty |
bool ImGuiContext::NavMoveFromClampedRefRect |
bool ImGuiContext::NavMoveRequest |
ImGuiID ImGuiContext::NavNextActivateId |
int ImGuiContext::NavScoringCount |
ImRect ImGuiContext::NavScoringRectScreen |
float ImGuiContext::NavWindowingHighlightAlpha |
float ImGuiContext::NavWindowingHighlightTimer |
bool ImGuiContext::NavWindowingToggleLayer |
bool ImGuiContext::NextTreeNodeOpenVal |
ImVec2 ImGuiContext::PlatformImeLastPos |
ImVec2 ImGuiContext::PlatformImePos |
ImVector<char> ImGuiContext::PrivateClipboard |
ImGuiID ImGuiContext::ScalarAsInputTextId |
ImVec2 ImGuiContext::ScrollbarClickDeltaToGrabCenter |
float ImGuiContext::SettingsDirtyTimer |
bool ImGuiContext::SettingsLoaded |
char ImGuiContext::TempBuffer[1024 *3+1] |
int ImGuiContext::TooltipOverrideCount |
int ImGuiContext::WantCaptureKeyboardNextFrame |
int ImGuiContext::WantCaptureMouseNextFrame |
int ImGuiContext::WantTextInputNextFrame |
int ImGuiContext::WindowsActiveCount |
The documentation for this struct was generated from the following file: